1 Session 1.1.1:
Christoph Langenhan
Investigating research strategies for accessing knowledge stored in semantic models
First  
Second  
Third
2 Session 1.1.2:
Michal Gorczynski
Digital Master Builder: From ?Virtual? Conception to? ?Actual? Production through Information Models
First  
Second  
Third
3 Session 1.1.3:
Igor Svetel
Using Open Standards Based Building Information Modelling to Simulate Actual Design and Construction Processes
First  
Second  
Third
4 Session 1.1.4:
Farid Mokhtar Noriega
ArchiInspection Project: Integrated Non Destructive Testing, A Building Information Model Approach
First  
Second  
Third
5 Session 1.1.5:
Fredrik Wikberg
Design Configuration with Architectural Objects: A Platform Organization Model for Industrialized House-Building
First  
Second  
Third
6 Session 1.1.6:
Leandro Araujo
BIM.BON . A BIM system for architectural practice in Brazil
First  
Second  
Third
7 Session 1.1.7:
Helga Tauscher
Area cartograms in building product model visualization: A case study on the presentation of non-spatial object properties in spatial context with anamorphic maps
First  
Second  
Third
8 Session 1.1.8:
Jin Yul Ma
A Study on BIM based Energy Efficient Design Improvement for Rural Standard Drawing and Specification in South Korea: Focusing on Using Buffer-Zone
First  
Second  
Third
9 Session 1.2.1:
Volker Koch
Flying Augmented Reality: Supporting planning and simulation analysis by combining mixed reality methods using multicopter and pattern recognition
First  
Second  
Third
10 Session 1.2.2:
Odysseas Kontovourkis
Pedestrian Modeling as Generative Mechanism for the Design of Adaptive Built Environment
First  
Second  
Third
11 Session 1.2.3:
Seung Yeon Choo
Development of optimized geometry for low energy super tall office with BIM: Decision on ratio of lateral to longitudinal length and orientation in early design stage
First  
Second  
Third
12 Session 1.2.4:
M. Helena Rua
Modelling as Communication: The use of 3D models for developing architectural ideas
First  
Second  
Third
13 Session 1.2.5:
Brady Peters
Responsive Acoustic Surfaces: Computing Sonic Effects
First  
Second  
Third
14 Session 1.2.6:
Danilo Di Mascio
From the 3D survey ?ad Oggetto? to the technological representation of the architecture: The case study of Caporciano
First  
Second  
Third
15 Session 1.2.7:
Earl Mark
Visualizing the Unknown in Historical Vernacular Architecture: Making Speculation from Archaeological Fragments Explicit
First  
Second  
Third
16 Session 1.2.8:
Shinya Okuda
Form Follows Performance: Structural Optimisation and the Cost-effectiveness of Digital Fabrication
First  
Second  
Third
17 Session 2.1.1:
Vesna Stojakovic
Single Image Ambiguity and Adjustment of Cultural Heritage Modeling Approach
First  
Second  
Third
18 Session 2.1.2:
Yasha J. Grobman & Ruth Ron
Digital Form Finding: Generative use of simulation processes by architects in the early stages ofthe design process
First  
Second  
Third
19 Session 2.1.3:
Patrick Schirmer
Using shape grammars as a rule based approach in urban planning – a report on practice
First  
Second  
Third
20 Session 2.1.4:
Claudia Czerkauer-Yamu
Strategic Planning and Design with Space Syntax
First  
Second  
Third
21 Session 2.1.5:
Nuno Montenegro
Public Space Patterns: Towards a CIM standard for urban public space
First  
Second  
Third
23 Session 2.2.1:
Kathrin M. Wiertelarz
An exploration in teaching architectural design for construction and fabrication
First  
Second  
Third
24 Session 2.2.2:
Semra Arslan Selcuk & Fatma Zehra Cakici
Computer Simulation as an Integral Part of Digital Design Education in Architecture: The Modulator
First  
Second  
Third
25 Session 2.2.3:
Gabriel Wurzer
How to Teach Architects (Computer) Programming: A Case Study
First  
Second  
Third
26 Session 2.2.4:
Katerina Novakova
Towards Improved Architecture Education: A Research Framework
First  
Second  
Third
27 Session 2.2.5:
Nilüfer Kozikoglu
Introducing Architectural Design Foundations Through Algorithmic Design And Experimentations With Materials: A methodology for freshman class in architecture
First  
Second  
Third
28 Session 2.2.6:
Dana Matejovska
What is the Goal in Teaching Basic CAD?
First  
Second  
Third
31 Session 3.1.3:
Aleksander Asanowicz
Digital ?serial vision? – new approach in urban composition teaching
First  
Second  
Third
32 Session 3.1.4:
Burak Pak
Utilizing a Web-based Geographic Virtual Environment Prototype for the Collaborative Analysis of a Fragile Urban Area: An ?Open-Source? International Urban Design Studio organized in Brussels
First  
Second  
Third
29 Session 3.1.1:
Moira Hunter
ARCHI21: Architectural and Design based Education and Practice through Content & Language Integrated Learning using Immersive Virtual Environments for 21st Century Skills
First  
Second  
Third
33 Session 3.2.1:
Luis Quelhas Marques
When form really follows function: Developing the prototype of a responsive exhibition pavilion
First  
Second  
Third
34 Session 3.2.2:
Yoonhyun Kim
Home suggestion service in real estate searching system: Using ontology and case-based reasoning
First  
Second  
Third
36 Session 3.2.4:
David Celento
Nimble Urban Dwellings: Re-enabling Permanent Impermanence
First  
Second  
Third
39 Session 4.1.2:
Christoph Schindler
Urban Furniture: Introducing Parametric Modelling and Digital Fabrication in a Part-time Study
First  
Second  
Third
40 Session 4.1.3:
Carlos L. Marcos
New materiality: ideation, representation and digital fabrication
First  
Second  
Third
41 Session 4.1.4:
Anke Tiggemann
Camera Musica: Compositions in music and space
First  
Second  
Third
42 Session 4.1.5:
Brad Kligerman
Building Fragile Places: Mixed Reality as an architectural platform
First  
Second  
Third
43 Session 4.2.1:
Henri Achten
Degrees of Interaction: Towards a Classification
First  
Second  
Third
45 Session 4.2.3:
Stylianos Psaltis
Sensitive transformations of physical territories: Digital and material procedures in designing
First  
Second  
Third
46 Session 4.2.4:
Mark Weston
Anisotropic Operations: A study in directed material weakening for solar shading
First  
Second  
Third
47 Session 4.2.5:
Oliver David Krieg
Performative Architectural Morphology: Robotically manufactured biomimetic finger-joined plate structures
First  
Second  
Third
48 Session 5.1.1:
Karola Dierichs
Computational Design Synthesis: Embedding Material Behaviour in Generative Computational Processes
First  
Second  
Third
50 Session 5.1.3:
Filipe Coutinho
A computational interpretation of ?De re aedificatoria?: Translating Alberti?s column system into a shape grammar
First  
Second  
Third
51 Session 5.1.4:
Sean Ahlquist
Methodological Approach for the Integration of Material Information and Performance in the Design Computation for Tension-Active Architectural Systems
First  
Second  
Third
52 Session 5.1.5:
Birgul Colakoglu
Introduction to Architecture Studio: Geometry, Rules and Patterns
First  
Second  
Third
54 Session 5.1.7:
Klaas de Rycke
Lattice Spaces: Form optimisation throgh customization of non developable 3d wood surfaces
First  
Second  
Third
55 Session 5.2.1:
Mathew Emmett
Artist Residency at The Roman Baths, Bath Heritage Services UK: Mapping multidimensional perception experiences
First  
Second  
Third
56 Session 5.2.2:
Burak Pak
Usability as a Key Quality Characteristic for Developing CAAD Tools and Environments
First  
Second  
Third
57 Session 5.2.3:
Ozgun Balaban
A Mass Customization Oriented Housing Design Model Based on Genetic Algorithm
First  
Second  
Third
58 Session 5.2.4:
David Lemberski
TouchControl:? An interactive multi-touch 3D design tool
First  
Second  
Third
59 Session 5.2.5:
William A Romero
Media Space for Architecture Studio Courses: Interactive project analysis and discussion in Architecture Studio
First  
Second  
Third
60 Session 5.2.6:
Charline Weissenstein
Building?s environmental design: Proposal for an assessment help method
First  
Second  
Third
61 Session 5.2.7:
Carlos Ignacio de la Barrera Poblete
Evolutionary Strategy to Design Optimized Architecture
First  
Second  
Third
62 Session 6.1.1:
Alexandra Paio
Emerg.cities4all: Towards a shape grammar based computational system tool for generating a sustainable and integrated urban design
First  
Second  
Third
63 Session 6.1.2:
Jorge Gil
The backbone of a City Information Model (CIM): Implementing a spatial data model for urban design
First  
Second  
Third
64 Session 6.1.3:
Angelos Chronis
Sensing digital co-presence and digital identity: Visualizing the Bluetooth landscape of the City of Bath
First  
Second  
Third
65 Session 6.1.4:
Emirhan Coskun
An Integrated Model For Emergent City Behavior Based On User Movements
First  
Second  
Third
66 Session 6.1.5:
Nikolay Popov
Generative sub-division morphogenesis with Cellular Automata and Agent-Based Modelling
First  
Second  
Third
67 Session 6.1.6:
Eduardo Sampaio Nardelli
Generative and parametric design in Brazilian social housing production
First  
Second  
Third
68 Session 6.2.1:
Nicholas Webb
Augmenting critique of lost or unbuilt works of architecture using digitally mediated techniques
First  
Second  
Third
69 Session 6.2.2:
Tasos Varoudis
Subtle interventions: How ambient displays influence route choice in buildings
First  
Second  
Third
70 Session 6.2.3:
Kevin Jacquot
Study of the Fortification of old scale models in order to automate their 3D modelling
First  
Second  
Third
71 Session 6.2.4:
Alireza M. Hakak
New perception of virtual environments, enhances of creativity: Increasing dimension of design starting point
First  
Second  
Third
72 Session 6.2.5:
Alberto Sdegno
The Masieri Memorial by Frank L. Wright in Venice:? Reconstructing an Unbuilt project on the Canal Grande
First  
Second  
Third
74 Session 7.1.1:
Scott C Chase
Experiencing design with grammatical explorations in the beginning design studio: The after-recognition experiment: designing with constraints
First  
Second  
Third
76 Session 7.1.3:
Aant van der Zee
Out of the box design: Pedagogical approach on generative design teaching
First  
Second  
Third
77 Session 7.1.4:
Alejandro Veliz
Digital design of reconstruction proposals in Chile
First  
Second  
Third
78 Session 7.1.5:
Barbara E. A. Piga
The experience of an academic simulation laboratory: The use of visual simulations for education and research
First  
Second  
Third
79 Session 7.1.6:
Vassilis Bourdakis
Interactive spatial design course analysis: Ten years, 150 projects
First  
Second  
Third
80 Session 7.2.1:
Stephan Droste
Turmitecture: A generic approach for autonomous topological generation
First  
Second  
Third
81 Session 7.2.2:
Gabriela Celani
Optimizing the ?characteristic structure?: Combining shape grammars and genetic algorithms to generate urban patterns
First  
Second  
Third
82 Session 7.2.3:
Canan Albayrak
Performative architecture as a guideline for transformation: Defense Line of Amsterdam
First  
Second  
Third
83 Session 7.2.4:
Antonio Leitao
Programming Languages for Generative design: Visual or Textual?
First  
Second  
Third
84 Session 7.2.5:
Maria Vrontissi
Digital tools in the architectural design of a geodesic dome: The case-study of the bearing structure of an artificial sky lighting installation
First  
Second  
Third
85 Session 8.1.1:
Spela Verovsek
Interpretation Model of Urban Space Coherence
First  
Second  
Third
86 Session 8.1.2:
Anja Jutraz
Exploring Urban Experimental Lab for public participation and education in urban design
First  
Second  
Third
87 Session 8.1.3:
Andrzej Zarzycki
Mediated Lives
First  
Second  
Third
88 Session 8.1.4:
Antje Kunze
A Conceptual Participatory Design Framework for Urban Planning: The case study workshop ?World Cup 2014 Urban Scenarios?, Porto Alegre, Brazil
First  
Second  
Third
89 Session 8.2.1:
Gerhard Schubert
Bridging the Gap: A (Collaborative) Design Platform for early design stages
First  
Second  
Third
90 Session 8.2.2:
Leandro Madrazo
OIKODOMOS Virtual Campus: Constructing learning processes in collaboration
First  
Second  
Third
92 Session 8.2.4:
Antonio Fioravanti
Computing Ontologies to Support AEC Collaborative Design: Towards a Building Organism delicate concept
First  
Second  
Third
93 Session 9.1.1:
A. Benjamin Spaeth
Performative Design for Spatial Acoustics: Concept for an evolutionary design algorithm based on acoustics as design driver
First  
Second  
Third
94 Session 9.1.2:
Eleni Kolovou
Sensitive skin design: a generative approach
First  
Second  
Third
95 Session 9.1.3:
Ana Claudia Vettoretti
Anthropometric and behavior data applied to a generative design system: A study of public benches
First  
Second  
Third
96 Session 9.1.4:
Mario Barros
Digital Thonet: An automated system for the generation and analysis of custom-made chairs
First  
Second  
Third
97 Session 9.1.5:
Christoph Schindler
ZipShape Mouldless Bending II: A Shift from Geometry to Experience
First  
Second  
Third
98 Session 9.1.6:
Aurelie de Boissieu
?Operation of parametric modelling? and/or ?operation of architectural conception?? Expressing relationships in parametric modelling
First  
Second  
Third
99 Session 9.1.7:
Rodrigo Velasco
Eco-envolventes: A parametric design approach to generate and evaluate fa?ade configurations for hot and humid climates
First  
Second  
Third
100 Session 9.1.8:
Jaroslav Hulin
Parametric bus stop shelters in rural areas: Automating custom design
First  
Second  
Third
101 Session 9.2.1:
Sebastian Gmelin
Simulation Design Tools: Using Parametric Building Information Modeling and Physical Simulation for Form Finding of Double Curved Surfaces
First  
Second  
Third
102 Session 9.2.2:
Ozgur Daglar
A Method on Using Video in Architectural Design Process: Matchmoving
First  
Second  
Third
103 Session 9.2.3:
Mohamed Anis Gallas
A ?green design? method to integrate daylight in the early phase of the design process: The use of intentions knowledge base to generate solutions
First  
Second  
Third
104 Session 9.2.4:
Jose Beirao
Parametric urban design: An interactive sketching system for shaping neighborhoods
First  
Second  
Third
107 Session 9.2.7:
Alcinia Z. Sampaio
Maintenance and Inspection of Fa?ades of Building Supported on Virtual Reality Technology
First  
Second  
Third
108 Session 9.2.8:
Or Ettlinger
The Perceptual, the Virtual, and the Real: On the experience of place in the digital age
First  
Second  
Third

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